Rpg dating sim for girls

“I’m currently a web developer at a [loyalty] marketing firm,” Pacthesis — Amy — told Polygon in an email.

The story of Pacthesis starts more than 10 years ago, in 2008. “I liked the Harvest Moon games because I was interested in the dating mechanics,” Amy said.

After creating eight dating sims and two point-and-click adventure games in a two-year period, Pacthesis all but vanished from her Deviant Art and Tumblr without explanation.

Following a four-year hiatus, she published one more game on her profile — Many fans who grew up with the Pacthesis games wonder where she went.

Through the years, her fans still think of the games and of the creator who had been part of their lives for so long and inspired a love of the genre. What happened to Pacthesis, and what is she doing now?

Pacthesis’ Deviant Art profile has over 10 million views; her games have more than 20 million.

“I thought it was cool that characters had unique personalities and stories you could learn more about by bonding with them via dialogue and gifts.

But for some reason I didn’t like the farming and I wished I could skip all the farm stuff and jump right into dating.” Wanting more games with a focus on building relationship, she took to the internet to find games that had similar mechanics.

I guess I decided to give it a shot.” Inspired by creators like nummyz, another Deviant Art user who made Flash dating sims for girls in the late 2000s, Amy went about making her own project.

The first-ever Pacthesis game was shedding the male lead for a female character.

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